//
//  A T2 test game: 
//		 banner remooval on clearing screen
//

#include <adv.t>
#include <std.t>

startroom: room
   sdesc = "sdesc"
   bannerIndex = 1
   ldesc = 
   	{
   	"ldesc before banner\n";
		"<banner id=<<bannerIndex>> align=top border>text in <<bannerIndex>></banner>";
		bannerIndex += 1;
		"Press a key";
		inputkey();
		clearscreen();
		"<banner id=<<bannerIndex>> align=top border>text in <<bannerIndex>></banner>";
		bannerIndex += 1;
   	"Done.";
   	}
	statusLine =
		{
		}
	;

replace commonInit: function
{
    // turn on html mode
    "\H+";
}
