//
//  A T2 test game: 
//		 A lhs banner that grows and shrinks, and a main area that has tabs stops that need recalc 
//

#include <adv.t>
#include <std.t>

startroom: room
   sdesc = "sdesc"
   turnCount = 1
   ldesc = 
   	{
   	"left<tab align=center>center<tab align=right>right";
		turnCount += 1;
   	}
	statusLine =
		{
		"<banner align=left id=custStatusLine>";
		if ((turnCount % 2) = 0) {
			"short";
		} else {
			"loooooooong";
		}
		"</banner>";
		}	
	;

replace commonInit: function
{
    // turn on html mode
    "\H+";
}
