#include <adv.t>
#include <std.t> 

replace init: function
{
    commonInit();
	clearscreen();
    parserGetMe().location := startroom;
    "Ok...";
}

startroom: room
    sdesc = "XTads T2 test game"
    ldesc = {
	"<ul>";
	/*
	" <TAB MULTIPLE=4><li>bark</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>do nothing</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>drool</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li><b>examine</b> the sun:  gives the aproximate time of";
	" ";
	"day</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li><b>growl at</b> someone</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>howl</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>roll over</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>run</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>smell</li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li>stay</li>";
	"<BR HEIGHT=0>";
	*/
	"<TAB MULTIPLE=4><li>wag your tail</li>";
	"<BR HEIGHT=0>";
	"And, of course,";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li> <h1> FETCH</h1> </li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li> <blockquote>block quote</blockquote> </li>";
	"<BR HEIGHT=0>";
	"<TAB MULTIPLE=4><li> <bq>bq</bq> </li> ";
	/*
	"<BR HEIGHT=0>";
	"<BR HEIGHT=0>";
	"<BR HEIGHT=0>";
	"<BR HEIGHT=0>";
	*/
    }
  ;

replace commonInit: function
{
    // turn on html mode
    "\H+";
}

