FinishType class | misc.t[1862]

FinishType objects are used in finishGameMsg() to indicate what kind of game-over message to display. We provide a couple of standard objects for the most common cases.

`class FinishType : object`

Superclass Tree (in declaration order)

`FinishType`
`object`

Subclass Tree

(none)

Global Objects

`ftDeath ftFailure ftGameOver ftVictory`

Summary of Properties

`finishMsg`

Summary of Methods

``

(none)

Properties

`finishMsg` | `misc.t[1864]`

the finishing message, as a string or library message property

Methods

(none)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3