PreSaveObject class | actions.t[183]

PreSaveObject - every instance of this class is notified, via its execute() method, just before we save the game. This uses the ModuleExecObject framework, so the sequencing lists (execBeforeMe, execAfterMe) can be used to control relative ordering of execution among instances.

`class PreSaveObject : ModuleExecObject`

Superclass Tree (in declaration order)

`PreSaveObject`
`ModuleExecObject`
`object`

Subclass Tree

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Global Objects

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Summary of Properties

``

Inherited from `ModuleExecObject` :
`execAfterMe execBeforeMe hasInitialized_ isDoingExec_ isExecuted_`

Summary of Methods

``

Inherited from `ModuleExecObject` :
`_execute classExec execute`

Properties

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Methods

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TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3