nounList(empty)grammar | en_us.t[5272]

An empty noun list is one with no words at all. This is matched when a command requires a noun list but the player doesn't include one; this construct has "badness" because we only want to match it when we have no choice.

`grammar nounList(empty) : EmptyNounPhraseProd`

Superclass Tree (in declaration order)

`nounList(empty)`
`EmptyNounPhraseProd`
`NounPhraseProd`
`BasicProd`
`object`

Summary of Properties

`responseProd`

Inherited from `EmptyNounPhraseProd` :
`asker_ fallbackResponseProd newMatch`

Inherited from `NounPhraseProd` :
`filterForCollectives`

Inherited from `BasicProd` :
`firstTokenIndex isSpecialResponseMatch lastTokenIndex`

Summary of Methods

``

Inherited from `EmptyNounPhraseProd` :
`getImpliedObject getOrigText getOrigTokenList isEmptyPhrase resolveNouns setPrompt`

Inherited from `NounPhraseProd` :
`filterTruncations getVerifyKeepers`

Inherited from `BasicProd` :
`canResolveTo setOrigTokenList`

Properties

`responseProd` OVERRIDDEN | `en_us.t[5273]`

no description available

Methods

(none)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3