bannerInit object | banner.t[1219]

Initialization object - this will be called when we start the game the first time or RESTART within a session. We'll restore the display state to the initial conditions.

`bannerInit : InitObject`

Superclass Tree (in declaration order)

`bannerInit`
`InitObject`
`ModuleExecObject`
`object`

Summary of Properties

``

``

Inherited from `ModuleExecObject` :
`execAfterMe execBeforeMe hasInitialized_ isDoingExec_ isExecuted_`

Summary of Methods

`execute`

``

Inherited from `ModuleExecObject` :
`_execute classExec`

Properties

(none)

Methods

`execute ( )`OVERRIDDEN | `banner.t[1220]`

no description available

TADS 3 Library Manual
Generated on 8/21/2012 from TADS version 3.1.2