ConvAgendaItem class | actor.t[5608]

A "conversational" agenda item. This type of item is ready to execute only when the actor hasn't engaged in conversation during the same turn. This type of item is ideal for situations where we want the actor to pursue a conversational topic, because we won't initiate the action until we get a turn where the player didn't directly talk to us.

`class ConvAgendaItem : AgendaItem`

Superclass Tree (in declaration order)

`ConvAgendaItem`
`AgendaItem`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

`isReady otherActor`

Inherited from `AgendaItem` :
`agendaOrder initiallyActive isDone`

Summary of Methods

``

Inherited from `AgendaItem` :
`execute getActor invokeItem resetItem`

Properties

`isReady` OVERRIDDEN | `actor.t[5609]`

no description available

`otherActor` | `actor.t[5618]`

The actor we're planning to address - by default, this is the PC. If the conversational overture will be directed to another NPC, you can specify that other actor here.

Methods

(none)

TADS 3 Library Manual
Generated on 8/21/2012 from TADS version 3.1.2