simpleNounPhrase(adj)grammar | en_us.t[6354]

A simple noun phrase can also end in an adjective, which allows players to refer to objects using only their unique adjectives rather than their full names, which is sometimes more convenient: just "take gold" rather than "take gold key."

When a particular phrase can be interpreted as either ending in an adjective or ending in a noun, we will always take the noun-ending interpretation - in such cases, the adjective-ending interpretation is probably a weak binding. For example, "take pizza" almost certainly refers to the pizza itself when "pizza" and "pizza box" are both present, but it can also refer just to the box when no pizza is present.

Equivalent to a noun phrase ending in an adjective is a noun phrase ending with an adjective followed by "one," as in "the red one."

`grammar simpleNounPhrase(adj) : NounPhraseWithVocab`

Superclass Tree (in declaration order)

`simpleNounPhrase(adj)`
`NounPhraseWithVocab`
`NounPhraseProd`
`BasicProd`
`object`

Summary of Properties

``

``

Inherited from `NounPhraseProd` :
`filterForCollectives`

Inherited from `BasicProd` :
`isSpecialResponseMatch`

Summary of Methods

`getAdjustedTokens getVocabMatchList`

Inherited from `NounPhraseWithVocab` :
`combineWordMatches combineWordMatchItems dictMatchIsExact dictMatchIsStronger filterDictMatches getWordMatches inScopeMatches intersectWordMatches resolveNouns resolveNounsMatchName`

Inherited from `NounPhraseProd` :
`filterTruncations getVerifyKeepers`

Inherited from `BasicProd` :
`canResolveTo getOrigText getOrigTokenList setOrigTokenList`

Properties

(none)

Methods

`getAdjustedTokens ( )`OVERRIDDEN | `en_us.t[6372]`

return the result

`getVocabMatchList (resolver, results, extraFlags)`OVERRIDDEN | `en_us.t[6356]`

generate a list of my resolved objects

TADS 3 Library Manual
Generated on 8/21/2012 from TADS version 3.1.2