LeaveByeTopicclass | actor.t[3943]

A "leaving" goodbye topic. This handles ONLY goodbyes that happen when the PC walks away from the actor they're talking to.

Note that this is a subset of ImpByeTopic - ImpByeTopic handles "bored" and "leaving" goodbyes, while this one handles only the "leaving" goodbyes. You can use this kind of topic if you want to differentiate the responses to "bored" and "leaving" conversation endings.

`class LeaveByeTopic : GreetingTopic`

Superclass Tree (in declaration order)

`LeaveByeTopic`
`GreetingTopic`
`MiscTopic`
`ActorTopicEntry`
`ReplaceRedirector`
`Redirector`
`object`
`TopicEntry`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

`matchObj matchScore`

Inherited from `GreetingTopic` :
`changeToState impliesGreeting includeInList`

``

Inherited from `ActorTopicEntry` :
`activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked`

``

``

Inherited from `TopicEntry` :
`isActive matchExactCase matchPattern scoreBoost topicMatched`

Summary of Methods

``

Inherited from `GreetingTopic` :
`handleTopic`

Inherited from `MiscTopic` :
`matchTopic`

Inherited from `ActorTopicEntry` :
`activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Inherited from `TopicEntry` :
`addTopic scoreBooster topicResponse`

Properties

`matchObj` OVERRIDDEN | `actor.t[3945]`

A LeaveByeTopic matches endConvLeave only

`matchScore` OVERRIDDEN | `actor.t[3951]`

Give LeaveByeTopic an even higher matchScore so that it takes precedence over ImpByeTopic when both are present.

Methods

(none)

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1