ELIclass | eventListItem.t[292]

Short form EventListItem class names for the convenience of game authors who want to save typing.

`class ELI : EventListItem`

Superclass Tree (in declaration order)

`ELI`
`EventListItem`
`PreinitObject`
`ModuleExecObject`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

``

Inherited from `EventListItem` :
`canRemoveWhenDone doneWhen fireCt isDone isReady lastClock maxFireCt minInterval missedTurn myListObj readyTime whichList`

Inherited from `PreinitObject` :
`execBeforeMe reverseGlobalSymbols`

Inherited from `ModuleExecObject` :
`execAfterMe hasInitialized_ isDoingExec_ isExecuted_`

Summary of Methods

``

Inherited from `EventListItem` :
`_invokeItem addToList canFire doScript execute fallBack fallBackResponse invokeItem setDelay setDone underused`

``

Inherited from `ModuleExecObject` :
`_execute classExec`

Properties

(none)

Methods

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Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1