Goobject | actions.t[661]

The GO action is never triggered directly by a player command but can be used to synthesize a travel action in the direction supplied by the dobj.

`Go : TravelAction`

Superclass Tree (in declaration order)

`Go`
`TravelAction`
`Action`
`ReplaceRedirector`
`Redirector`
`object`

Summary of Properties

`predefinedDirection`

Inherited from `TravelAction` :
`baseActionClass canUndo direction`

Inherited from `Action` :
`actionFailed againRepeatsParse allowAll extraMessageParams failCheckMsg includeInUndo isImplicit isRepeatable oldRoom parentAction parentAllowAll preCond redirectParent reportImplicitActions scopeList spellingPriority synthParamID turnsTaken unhides verifyObj wasIlluminated`

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Summary of Methods

`execAction resolvedObjectsInScope`

Inherited from `TravelAction` :
`doTravel execCycle`

Inherited from `Action` :
`acknowledgeNotifyStatus addExtraScopeItems addImplicitTime advanceTime afterAction announceObject beforeAction buildImplicitActionAnnouncement buildScopeList checkAction checkActionPreconditions commandNotPresent exec execGroup getAll getAllUnhidden getMessageParam implicitAnnouncement reportAction scoreObjects setMessageParam setMessageParams spPrefix spSuffix synthMessageParam turnSequence verify verifyObjRole wrapObjectsNP`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Properties

`predefinedDirection` OVERRIDDEN | `actions.t[662]`

no description available

Methods

`execAction (cmd)`OVERRIDDEN | `actions.t[664]`

no description available

`resolvedObjectsInScope ( )` | `actions.t[671]`

Define this so that this action can be called from execNestedAction

Adv3Lite Library Reference Manual
Generated on 28/03/2016 from adv3Lite version 1.5