KeepGoingobject | newbie.t[482]

Trap commands like KEEP GOING NORTH or CONTINUE HEADING WEST. We'll carry out the directional movement command obviously intended, but advise the player on the standard form of such commands.

`KeepGoing : TravelAction`

Superclass Tree (in declaration order)

`KeepGoing`
`TravelAction`
`Action`
`ReplaceRedirector`
`Redirector`
`object`

Summary of Properties

``

Inherited from `TravelAction` :
`baseActionClass canUndo direction predefinedDirection`

Inherited from `Action` :
`actionFailed againRepeatsParse allowAll extraMessageParams failCheckMsg includeInUndo isImplicit isRepeatable oldRoom parentAction parentAllowAll preCond redirectParent reportImplicitActions scopeList spellingPriority synthParamID turnsTaken unhides verifyObj wasIlluminated`

``

``

Summary of Methods

`execAction`

Inherited from `TravelAction` :
`doTravel execCycle`

Inherited from `Action` :
`acknowledgeNotifyStatus addExtraScopeItems addImplicitTime advanceTime afterAction announceObject beforeAction buildImplicitActionAnnouncement buildScopeList checkAction checkActionPreconditions commandNotPresent exec execGroup getAll getAllUnhidden getMessageParam implicitAnnouncement reportAction scoreObjects setMessageParam setMessageParams spPrefix spSuffix synthMessageParam turnSequence verify verifyObjRole wrapObjectsNP`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Properties

(none)

Methods

`execAction (cmd)`OVERRIDDEN | `newbie.t[483]`

no description available

Adv3Lite Library Reference Manual
Generated on 28/03/2016 from adv3Lite version 1.5