GoSomewhereobject | newbie.t[767]

Trap a variety of vague travel commands like GO SOMEWHERE or WALK AROUND or TURN RIGHT and explain how movement commands should be phrased. Then display a list of available exits from the current location.

`GoSomewhere : IAction`

Superclass Tree (in declaration order)

`GoSomewhere`
`IAction`
`Action`
`ReplaceRedirector`
`Redirector`
`object`

Summary of Properties

`actionTime`

Inherited from `IAction` :
`againRepeatsParse`

Inherited from `Action` :
`actionFailed advanceOnFailure allowAll extraMessageParams failCheckMsg implicitTimeTaken includeInUndo isImplicit isRepeatable oldRoom parentAction parentAllowAll preCond redirectParent reportImplicitActions scopeList spellingPriority synthParamID timeTaken turnsTaken unhides verifyObj wasIlluminated`

``

``

Summary of Methods

`execAction`

Inherited from `IAction` :
`execResolvedAction resolvedObjectsInScope scoreObjects setResolvedObjects`

Inherited from `Action` :
`acknowledgeNotifyStatus addExtraScopeItems addImplicitTime advanceTime afterAction announceObject beforeAction buildImplicitActionAnnouncement buildScopeList checkAction checkActionPreconditions commandNotPresent exec execCycle execGroup getAll getAllUnhidden getMessageParam implicitAnnouncement reportAction setMessageParam setMessageParams spPrefix spSuffix synthMessageParam turnSequence verify verifyObjRole wrapObjectsNP`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Properties

`actionTime` | `newbie.t[778]`

no description available

Methods

`execAction (cmd)`OVERRIDDEN | `newbie.t[768]`

no description available

Adv3Lite Library Reference Manual
Generated on 12/09/2014 from adv3Lite version 1.4