sessionHintStatusobject | hintsys.t[706]

We keep several pieces of information about the status of the hint system. Some of it pertains to the current session, independently of any saving/restoring/restarting, so we keep this information in a transient object. Some pertains to the present game, so we keep it in an ordinary persistent object, so that it's saved and restored along with the game.

`transient sessionHintStatus : object`

Superclass Tree (in declaration order)

`sessionHintStatus`
`object`

Summary of Properties

`hintsDisabled hintWarning`

Summary of Methods

``

(none)

Properties

`hintsDisabled` | `hintsys.t[711]`

flag: we've disabled hints for this session

`hintWarning` | `hintsys.t[708]`

flag: we've warned about the hint system in this session

Methods

(none)

Adv3Lite Library Reference Manual
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