ReachProblemReachOutclass | query.t[1188]

A ReachProblem object for when the actor can't reach the target from the actor's (non top-level room) container.

`class ReachProblemReachOut : ReachProblem`

Superclass Tree (in declaration order)

`ReachProblemReachOut`
`ReachProblem`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

``

Inherited from `ReachProblem` :
`target_`

Summary of Methods

`check`

Inherited from `ReachProblem` :
`construct verify`

Properties

(none)

Methods

`check (allowImplicit)`OVERRIDDEN | `query.t[1194]`

If allowImplicit is true we can try moving the actor out of its immediate container to see if this solves the problem. If it does, return true; otherwise return nil.

Adv3Lite Library Reference Manual
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