parserStyleTagobject | output.t[1035]

<.parser> - style for messages explicitly from the parser.

By default, we do nothing special with these messages. Many games like to use a distinctive notation for parser messages, to make it clear that the messages are "meta" text that's not part of the story but rather specific to the game mechanics; one common convention is to put parser messages in [square brackets].

If the game defines a special appearance for parser messages, for consistency it might want to use the same appearance for notification messages displayed with the <.notification> tag (see notificationStyleTag).

`parserStyleTag : StyleTag`

Superclass Tree (in declaration order)

`parserStyleTag`
`StyleTag`
`object`

Summary of Properties

`closeText openText`

Inherited from `StyleTag` :
`tagName`

Summary of Methods

``

``

(none)

Properties

`closeText` OVERRIDDEN | `output.t[1037]`

no description available

`openText` OVERRIDDEN | `output.t[1036]`

no description available

Methods

(none)

Adv3Lite Library Reference Manual
Generated on 01/03/2024 from adv3Lite version 1.6.2