symVocabPreinitobject | symconn.t[227]

Ensure that the vocab of any SymPassages located in the player character's starting location have the vocab appropriate to the side from which they're viewed.

`symVocabPreinit : PreinitObject`

Superclass Tree (in declaration order)

`symVocabPreinit`
`PreinitObject`
`ModuleExecObject`
`object`

Summary of Properties

`execBeforeMe`

Inherited from `PreinitObject` :
`reverseGlobalSymbols`

Inherited from `ModuleExecObject` :
`execAfterMe hasInitialized_ isDoingExec_ isExecuted_`

Summary of Methods

`exec`

``

Inherited from `ModuleExecObject` :
`_execute classExec execute`

Properties

`execBeforeMe` OVERRIDDEN | `symconn.t[238]`

The updateSymVocab() method depends on MultiLocs (which includes SymPassages) having already been added to their locations' contents list, so we need to ensure that the initialization of MultiLocs has been carried out first.

Methods

`exec ( )` | `symconn.t[228]`

no description available

Adv3Lite Library Reference Manual
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