ImpByeTopicclass | actor.t[3897]

An implied goodbye topic. This handles ONLY automatic (implied) conversation endings, which happen when we walk away from an actor we're talking to, or the other actor ends the conversation after being ignored for too long, or the other actor ends the conversation of its own volition via npc.endConversation().

We use a higher-than-default matchScore so that any time we have both a ByeTopic and an ImpByeTopic that are both active, we'll choose the more specific ImpByeTopic.

`class ImpByeTopic : GreetingTopic`

Superclass Tree (in declaration order)

`ImpByeTopic`
`GreetingTopic`
`MiscTopic`
`ActorTopicEntry`
`ReplaceRedirector`
`Redirector`
`object`
`TopicEntry`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

`matchObj matchScore`

Inherited from `GreetingTopic` :
`changeToState impliesGreeting includeInList`

``

Inherited from `ActorTopicEntry` :
`activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked`

``

``

Inherited from `TopicEntry` :
`isActive matchExactCase matchPattern scoreBoost topicMatched`

Summary of Methods

``

Inherited from `GreetingTopic` :
`handleTopic`

Inherited from `MiscTopic` :
`matchTopic`

Inherited from `ActorTopicEntry` :
`activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Inherited from `TopicEntry` :
`addTopic scoreBooster topicResponse`

Properties

`matchObj` OVERRIDDEN | `actor.t[3902]`

The ImpByeTopic matches endConvLeave, endConvBoredom, or endConvActor (but not endConvBye).

`matchScore` OVERRIDDEN | `actor.t[3908]`

Give ImpByeTopic a high matchScore so that it takes precedence over ByeTopic when both are present.

Methods

(none)

Adv3Lite Library Reference Manual
Generated on 01/03/2024 from adv3Lite version 1.6.2