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<<set $header = 0>>\ <div style="text-align: center;">\ <p class="double">\ <br>CRYPT SHYFTER ANTHOLOGY #1<br> by kung fu space barbarian<br> </p>\ [[START|Intro]] </div>\ <<set $inventory= []>>\ <<set $hp = 10>>\ <<set $maxhp = 10>>\ <<set $gold = 25>>\ <<set $defense = 2>>\ <<set $level = 1>>\ <<set $pizza = 3>>\ <<set $atk = 3>>\ <<set $accuracy = 2>>\ <<set $def = 0>>\ <<set $speed = 3>>\ <<set $spells = 3>>\ <<set $xp = 0>>\ <<set $levelcap = 1000>>\ <<set $header = 1>>\<div style="text-align: center;">\ <table style="width:100%"> <tr> <td>YOU</td> <td><<display 'hpbar'>></td> <td>$hp/$maxhp</td> </tr> <tr> <td>ENEMY</td> <td><<display 'ehpbar'>></td> <td>$ehp/$maxehp</td> </tr> </table>\ </div>\<<if $hp == $maxhp>>\ <progress value="100" max="100"> </progress> <<elseif ($hp gte (.75 * $maxhp)) and ($hp lte (1 * $maxhp))>>\ <progress value="75" max="100"> </progress> <<elseif ($hp gte (.50 * $maxhp)) and ($hp lte (.75 * $maxhp))>>\ <progress value="50" max="100"> </progress> <<elseif ($hp gte (.25 * $maxhp)) and ($hp lte (.50 * $maxhp))>>\ <progress value="25" max="100"> </progress> <<elseif $hp lte 0>>\ <progress value="0" max="100"> </progress> <<else>>\ <progress value="5" max="100"> </progress> <</if>>\<div style="text-align: center;">\ <<if $pizza gte 1>>\ <<set $pizza -= 1>>\ <<set $hp = $maxhp>>\ <<display 'battlescreen'>>\ HP restored.<br> [[OK|enemyturn]] <<else>>\ <<display 'battlescreen'>>\ You don't have any PIZZA!<br> [[OK|yourturn]] <</if>>\ </div>\<div style="text-align: center;">\ <<set $ehp = random(7,10) + ($level * 2)>>\ <<set $maxehp = $ehp>>\ <<display 'battlescreen'>>\ <<set $dice = random(1,6)>>\ <<if $dice lte $speed>>\ First strike!<br> [[ATTACK]] <<link `"MAGIC (x" + $spells + ")"` "MAGIC">><</link>> <<link `"PIZZA (x" + $pizza + ")"` "PIZZA">><</link>> <<else>>\ ENEMY makes the first move!<br> [[OK|enemyturn]] <</if>>\ </div>\<<if $ehp == $maxehp>>\ <progress value="100" max="100"> </progress> <<elseif ($ehp gte (.75 * $maxehp)) and ($ehp lte (1 * $maxehp))>>\ <progress value="75" max="100"> </progress> <<elseif ($ehp gte (.50 * $maxehp)) and ($ehp lte (.75 * $maxehp))>>\ <progress value="50" max="100"> </progress> <<elseif ($ehp gte (.25 * $maxehp)) and ($ehp lte (.50 * $maxehp))>>\ <progress value="25" max="100"> </progress> <<elseif $ehp lte 0>>\ <progress value="0" max="100"> </progress> <<else>>\ <progress value="5" max="100"> </progress> <</if>>\<<run UI.restart()>>\ Too bad, you died.<br> [[Restart][state.restart()]]<div style="text-align: center;">\ <<set $xpgainer = random(1,6) * 100>>\ <<set $xp += $xpgainer>>\ <<if $xp gte $levelcap>>\ <<set $levelcap += 1000>>\ <<set $level += 1>>\ <<set $hpincrease = random(1,3)>>\ <<set $hp += $hpincrease>>\ <<set $maxhp += $hpincrease>>\ <<set $tohit += 1>>\ <<set $lootgain = random(1,3)>>\ <<if $lootgain gte 2>>\ <<set $lootitems = random(1,2)>>\ <<if $lootitems == 1>>\ <<set $pizza += 1>>\ <<else>>\ <<set $spells += 1>>\ <</if>>\ <</if>>\ LEVEL UP! <<else>>\ VICTORY! <</if>>\ <table style="width:100%"> <tr> <td>+$xpgainer XP</td> <td>LEVEL: $level</td> <td>XP: $xp / $levelcap</td> </tr> <tr> <td>HEALTH: $hp / $maxhp</td> <td>MAGIC: $spells</td> <td>PIZZA: $pizza</td> </tr> </table>\ [[OK|afterallthefights]] </div>\<<if $state == 1>>\ <<goto "win1">>\ <</if>>\ <<if $state == 2>>\ <<goto "EXPLORE">>\ <</if>>\ <<if $state == 3>>\ <<goto "win3">>\ <</if>>\ <<if $state == 4>>\ <<goto "EXPLORE">>\ <</if>>\ <<if $state == 5>>\ <<goto "win5">>\ <</if>>\ <<if $state == 6>>\ <<goto "win6">>\ <</if>>\ <<if $state == 7>>\ <<goto "win7">>\ <</if>>\ <<if $state == 8>>\ <<goto "win8">>\ <</if>>\ <<if $state == 9>>\ <<goto "win9">>\ <</if>>\ <<if $state == 10>>\ <<goto "win10">>\ <</if>>\ <<if $state == 11>>\ <<goto "win11">>\ <</if>>\ <<if $state == 12>>\ <<goto "win12">>\ <</if>>\ <<if $state == 13>>\ <<goto "win13">>\ <</if>>\ <<if $state == 14>>\ <<goto "win14">>\ <</if>>\ <<if $state == 15>>\ <<goto "win15">>\ <</if>>\ <<if $state == 16>>\ <<goto "win16">>\ <</if>>\ <<if $state == 17>>\ <<goto "win17">>\ <</if>>\ <<if $state == 18>>\ <<goto "win18">>\ <</if>>\ <<if $state == 19>>\ <<goto "win19">>\ <</if>>\<div style="text-align: center;">\ <<set $dice = random($accuracy,6)>>\ <<set $enemydamage = random(1,$atk) + $level>>\ <<if $dice gte $accuracy>>\ <<set $ehp -= $enemydamage>>\ <<if $ehp lte 0>>\ <<set $ehp = 0>>\ <<display 'battlescreen'>>\ ATTACK hits for $enemydamage damage. You win!<br> [[OK|gotowin]] <<else>>\ <<display 'battlescreen'>>\ ATTACK hits for $enemydamage damage.<br> [[OK|enemyturn]] <</if>>\ <<else>>\ <<display 'battlescreen'>>\ Attack missed!<br> [[OK|enemyturn]] <</if>>\ </div>\<div style="text-align: center;">\ <<set $dice = random(1,6)>>\ <<set $enemydamage = random(1,6)>>\ <<if $dice lte $speed>>\ <<set $damagecalc = $enemydamage - $def>>\ <<if $damagecalc lte 0>>\ <<set $damagecalc = 0>>\ <</if>>\ <<set $hp -= $damagecalc>>\ <<if $hp lte 0>>\ <<set $hp = 0>>\ <<display 'battlescreen'>>\ ENEMY hits for $damagecalc damage. You have been defeated!<br> [[OK|gotodefeat]] <<else>>\ <<display 'battlescreen'>>\ ENEMY hits for $damagecalc damage.<br> [[ATTACK]] <<link `"MAGIC (x" + $spells + ")"` "MAGIC">><</link>> <<link `"PIZZA (x" + $pizza + ")"` "PIZZA">><</link>> <</if>>\ <<else>>\ <<display 'battlescreen'>>\ <<print either("Dodged","Evaded","Avoided")>> ENEMY attack!<br> [[ATTACK]] <<link `"MAGIC (x" + $spells + ")"` "MAGIC">><</link>> <<link `"PIZZA (x" + $pizza + ")"` "PIZZA">><</link>> <</if>>\ </div>\<div style="text-align: center;">\ You were defeated.<br> [[RETRY|FIGHT]] <<set $hp = $maxhp>>\ </div>\<div style="text-align: center;">\ <<display 'battlescreen'>>\ What do you want to do?<br> [[ATTACK]] <<link `"MAGIC (x" + $spells + ")"` "MAGIC">><</link>> <<link `"PIZZA (x" + $pizza + ")"` "PIZZA">><</link>> </div>\<div style="text-align: center;">\ <<if $spells gte 1>>\ <<set $spells -= 1>>\ <<set $spelldmg = random(3,6) + ($level * 2)>>\ <<set $ehp -= $spelldmg>>\ <<if $ehp lte 0>>\ <<set $ehp = 0>>\ <<display 'battlescreen'>>\ MAGIC hits for $spelldmg damage. You win!<br> [[OK|gotowin]] <<else>>\ <<display 'battlescreen'>>\ MAGIC hits for $spelldmg damage.<br> [[OK|enemyturn]] <</if>>\ <<else>>\ <<display 'battlescreen'>>\ Not enough SPELL POINTS.<br> [[OK|yourturn]] <</if>>\ </div>\<<if $header == 1>>\ <div class="myDiv">\ <span class='no'>\ <div style="text-align: center;">\ <<link "Back">><<run Engine.backward()>><</link>> | <<link "Save">><<script>>UI.saves()<</script>><</link>> | [[Restart][state.restart()]] </div>\ </span>\ </div> <</if>>\Select an adventure:<br> [[ECHO & KLINGE]] [[GORMBAT]] [[FROST WORM]] [[BOUNTY HUNTERS]] <<set $inventory= []>>\ <<set $hp = 10>>\ <<set $maxhp = 10>>\ <<set $gold = 25>>\ <<set $defense = 2>>\ <<set $level = 1>>\ <<set $pizza = 3>>\ <<set $atk = 3>>\ <<set $accuracy = 2>>\ <<set $def = 0>>\ <<set $speed = 3>>\ <<set $spells = 3>>\ <<set $xp = 0>>\ <<set $levelcap = 1000>>\PYTHON: You're too late, Paladin! The guns of our ancestors will soon be mine, and then I will be the lord of the frontier! Your pathetic Order will fall and I will reign supreme!<br> [[OK|02]]The sorcerer vanishes in a puff of smoke as a horde of rotspawn smashes into the cave. You draw your guns and dig your heels into the dirt.<br> [[FIGHT]] <<set $state = 1>>\You blast your way through the rotting corpses. They explode into green goo and black slime, but more and more advance on your position. You leap up onto a nearby ledge and sprint down a narrow tunnel. The rotspawn shamble after you, but their movements are slow and stunted.<br> [[EXPLORE]]You emerge into an ancient cavern lined with the crypts of long-dead Paladins. The walls are covered in elaborate tapestries depicting heroic deeds of old. Python stands at a golden altar, holding the twin guns Echo and Klinge above his head.<br> [[OK|03]]<<if $state == 2>>\ You emerge into an ancient cavern lined with the crypts of long-dead Paladins. The walls are covered in elaborate tapestries depicting heroic deeds of old. Python stands at a golden altar, holding the twin guns Echo and Klinge above his head.<br> [[OK|03]] <</if>>\ <<if $state == 4>>\ Python stands at the edge of a precipice. He has nowhere left to run. He turns to face you, pointing the ancient pistols at your chest. It’s going to be a duel to the death!<br> [[FIGHT]] <<set $state = 5>>\ <</if>>\PYTHON: At last, the power is mine! With these guns I will be unstoppable!<br> [[OK|04]]Suddenly the crypts burst open and the skeletal remains of the Paladins come to life! Python flees down one of the tunnels in terror as the undead descend upon you.<br> [[FIGHT]] <<set $state = 3>>\You send the restless dead back to their eternal slumber and race after Python.<br> [[EXPLORE|oooooosss]] <<set $state = 4>>\ <<set $counter = 4>>\Python fires at you, but you are quicker. You put a bullet between his eyes, ending his wicked sorceries once and for all. You step forward and pick up the sacred revolvers. Echo and Klinge belonged to the first Paladin. Their magical powers are beyond anything this world has known. What will you do?<br> [[Return them to their resting place]] [[Take them with you]] You place the guns back on the altar inside the ancient tomb. You recite a short spell and the walls collapse, sealing the tomb for all eternity. Satisfied that your task has been completed, you exit the caverns and emerge into the fresh air. You leap onto your horse and ride off into the sunset, ready for your next adventure.<br> [[THE END|Intro]]You holster the weapons and exit the caverns. Python was right about one thing- the one who wields the magic guns will be unstoppable. But it wasn’t his destiny to carry the guns. It was yours. You leap onto your horse and ride off into the sunset, ready for your next adventure.<br> [[THE END|Intro]]Wandering monster attacks!<br> [[FIGHT]]Your face is bloody, your eyes are swollen, and your nose is broken. You spit out a tooth as you struggle to your feet. The sorcerous gunslinger laughs from the rocks above.<br> [[OK|01]]Reality is being distorted all around you. You race through the collapsing universe as your squad mates are sucked through wormholes and rifts in space time. Explosions rock the earth and weird bug creatures try to devour you, but you gun them down with your pulse rifle.<br> [[OK|sdfisdofo]]Snow and ice! You pull your mammoth fur cloak tightly around your shoulders as you trudge through the knee-high mounds of snow. Frigid wind whips around you, making your face numb and your limbs stiff. The air is so cold it hurts to breathe.<br> [[OK|afisaf99a8]]Our story begins in a pizza shop on a planet with no name. The eatery is filled with bounty hunters bragging about their latest kills.<br> [[OK|asofdigso]]SGT. HARDING: Those space orks are serious about opening that portal! They’re going to rip the universe apart if we don’t stop them! Comm reports indicate they’re attempting the ritual at the top of that mountain in the middle of a dragon’s lair! If we don’t reach the top before the ritual is over then reality as we know it will be completely destroyed!<br> [[I’m on it, Sergeant!|22]] [[Leave those space orks to me!|22]]You rush forward and enter the mountain. Space orks attack!<br> [[FIGHT]] <<set $state = 15>>\You arrive at the top of the mountain. One of your squadmates is there. She is badly wounded and bleeding from several injuries.<br> [[What happened?]] [[Did the space orks do this to you?]]PRIVATE TISH: The space orks aren’t just trying to open a portal... they’re trying to summon the god Gormbat. That’s what is causing this crazy reality distortion... it’s Gormbat’s presence. You have to stop them! They’re just up ahead, inside that cave.<br> [[I’ll stop them.]] [[Is there a dragon in there? That cave is a dragon’s lair, isn’t it?]]PRIVATE TISH: The space orks aren’t just trying to open a portal... they’re trying to summon the god Gormbat. That’s what is causing this crazy reality distortion... it’s Gormbat’s presence. You have to stop them! They’re just up ahead, inside that cave.<br> [[I’ll stop them.]] [[Is there a dragon in there? That cave is a dragon’s lair, isn’t it?]]You leave Private Tish and press on into the cave.<br> [[OK|DUNGEONa]]PRIVATE TISH: The cave belongs to Zorgrat, the albino space dragon. He’s another one of the gods, but the space orks hate him. They intend to defile his home with their perverse ritual. I didn’t see Zorgrat, but I wouldn’t be surprised if he’s around here somewhere. I can’t imagine he’d be too happy to learn space orks are attempting to summon Gormbat in his home.<br> [[OK|sdfsgrlrl]]You leave Private Tish and press on into the cave.<br> [[OK|DUNGEONa]]You power up your pulse rifle and begin firing.<br> [[FIGHT]] <<set $state = 16>>\The hideous monster squeals in panic and crawls back through the portal as you continue to shoot laser bolts into its squishy hide. As soon as the final tentacle slurps through the portal it closes. The world around you slowly begins to revert back to normal as the abomination’s presence ceases to affect reality.<br> [[OK|sdkjfisodfopr]]You arrive at the main chamber just in time to see the space orks rip open a portal. A monstrous, disgustingly ugly aberration crawls through the portal and flops on the ground. Suddenly a thousand tentacles erupt from its body and wrap themselves around the space orks. The space orks squeal as the monstrosity pulls them in and devours them.<br> [[Hideous beast! Your very presence defiles reality!|33]] [[Eat laser death, freakshow!|33]]You sling the gun over your back and climb down the mountain to report your success to Sergeant Harding. This war is far from won, but at least the space orks weren’t able to conquer the universe with their abominable god.<br> [[THE END|Intro]]You find Python standing at the edge of a precipice. He has nowhere left to run. He turns to face you, pointing the ancient pistols at your chest. It’s going to be a duel to the death!<br> [[FIGHT]] <<set $state = 5>>\You make your way towards the light of a small campfire in the distance. Before the blizzard swept in, you spotted the outline of a Borderland Keep on the horizon. As far as you can tell, the fire guiding your way was lit at the Keep.<br> [[OK|asifs9f9sd]]The path suddenly dips into a deep canyon, cutting off your view of the firelight. You press onward blindly.<br> [[Explore|DUNGEON]]You emerge from the canyon and find yourself standing at the walls of the Keep. You call out, but your voice is lost in the howl of the wind. Your ears perk up. Something isn’t right. That howl... it wasn’t the wind. You spin around and see three dark figures emerge from the blizzard- snow leopards! They circle you for a moment and then pounce!<br> [[FIGHT]] <<set $state = 17>>\The sound of your battle draws the attention of the men on the walls. Several soldiers rush out carrying torches and shouting war cries. The wounded snow leopards scamper away into the icy night. The soldiers squint at you through the blinding snow.<br> [[Thanks for the assist.]] [[What is this place?]]CAPTAIN: Who are you? We thought you were the patrol returning. I’ve never seen you before.<br> [[I’m a barbarian searching for a way home.]] [[I’m a traveler seeking shelter from the storm.]]CAPTAIN: Who are you? We thought you were the patrol returning. I’ve never seen you before.<br> [[I’m a barbarian searching for a way home.]] [[I’m a traveler seeking shelter from the storm.]]CAPTAIN: I’m not sure where “home” is, but why don’t you come inside and warm yourself up by the fire. There’s food and ale in the kitchen and the walls will keep out this biting wind. Come inside!<br> [[OK|sdf9s9df0s0]]CAPTAIN: Then you should come inside and warm yourself up by the fire. There’s food and ale in the kitchen and the walls will keep out this biting wind. Come inside!<br> [[OK|sdf9s9df0s0]]The soldiers lead you inside. The heavy door slams shut behind you, instantly cutting off the snow and wind. As the soldiers remove their furs and cloaks you realize that they’re all Tozarks.<br> [[What is this Keep for?]] [[What are you doing all the way out here in the wilderness?]]CAPTAIN: This Keep was built to defend the inner cities safe from attacks. The wilderness is home to more dangerous beasts than snow leopards, you know. Especially recently...<br> [[What’s been happening recently?]] [[Is the Keep attacked often?]]CAPTAIN: We’re not quite in the wilderness- we’re on the very edge. This Keep was built to defend the inner cities safe from attacks. The wilderness is home to more dangerous beasts than snow leopards, you know. Especially recently...<br> [[What’s been happening recently?]] [[Is the Keep attacked often?]]CAPTAIN: This Keep was supposed to be nothing more than an outpost to defend against attacks from the north. We’d have the occasional space ork raid, a few aggressive animal attacks here and there, but nothing we couldn’t handle. Then the Frost Worm showed up...<br> [[Frost Worm?]] [[You’re having problems with a worm?]]CAPTAIN: It wasn’t at first. We’d have the occasional space ork raid, a few aggressive animal attacks here and there, but nothing we couldn’t handle. Then the Frost Worm showed up...<br> [[Frost Worm?]] [[You’re having problems with a worm?]]SOLDIER: Captain! It... it’s back!<br> [[OK|sdesrg44]]SOLDIER: Captain! It... it’s back!<br> [[OK|sdesrg44]]The gathered watchmen turn to look with expressions of horror carved on their faces. The approaching soldier is carrying a sword coated in ice.<br> [[OK|isd9sd00]]CAPTAIN: By Shergblatt’s hairy butt crack... We’ll never be rid of it, will we?<br> [[Rid of what?]] [[What are you talking about?]]CAPTAIN: This blade... it is cursed. It is tied to the Frost Worm somehow. The Worm seems to be drawn to its location. We’ve tried destroying it, throwing it down a pit, sealing it in a vault, even had a merchant sail across the sea with it. But no matter what we try, somehow it always comes back. And when it does... the Frost Worm returns.<br> [[Cursed swords and Frost Worms? I feel like I’ve stumbled into a fairy tale.]] [[Can the Frost Worm be killed?]]CAPTAIN: This blade... it is cursed. It is tied to the Frost Worm somehow. The Worm seems to be drawn to its location. We’ve tried destroying it, throwing it down a pit, sealing it in a vault, even had a merchant sail across the sea with it. But no matter what we try, somehow it always comes back. And when it does... the Frost Worm returns.<br> [[Cursed swords and Frost Worms? I feel like I’ve stumbled into a fairy tale.]] [[Can the Frost Worm be killed?]]CAPTAIN: This is no fairy tale. It is a horror story. The Frost Worm is as big as a castle. It travels underground, lurking beneath the snow as it searches for food. When it emerges from the snow, it devours its prey in a single bite! Its mouth is big enough to devour four horses at once! And its teeth... by all the gods, its mouth is filled with thousands of razor sharp teeth!<br> [[Can the Frost Worm be killed?]]CAPTAIN: If it can be, we’ve failed miserably in our attempts. Its hide is thicker than steel. Swords and arrows do not pierce it. Catapults and ballistae only irritate it. We’ve lost too many good men to that abominable beast.<br> [[I will deal with the Frost Worm.]] [[Give me the sword. This sounds like a legendary challenge.]]SOLDIER: Take the sword if you want, but when the Frost Worm devours you it will appear in the Keep once again. I fear we will never be rid of this curse.<br> [[OK|sfd99sd0s]]SOLDIER: Take the sword if you want, but when the Frost Worm devours you it will appear in the Keep once again. I fear we will never be rid of this curse.<br> [[OK|sfd99sd0s]]You take the sword from the soldier. After enjoying a few slices of pizza, you wrap yourself up in furs and exit the Keep. The soldiers wish you luck on your quest.<br> [[Explore|DUNGEON2]]You arrive at the entrance to a great cave, but there is no need to go inside. At that moment an enormous Frost Worm emerges! Its gaping mouth opens wide as it rushes towards you. Without hesitating, you draw the ice sword and leap into the worm’s mouth, avoiding the rise and fall of the gnashing teeth.<br> [[FIGHT]] <<set $state = 18>>\You carve up the Frost Worm’s insides and slice your way out of its body. As you emerge from the reeking carcass, the thrashing beast’s severed head flops to the snow in a puddle of slime.<br> [[OK|sdf8s9dsd00]]The blade in your hand begins to sizzle and melt. You cast it aside and it bursts into flames. You shield your eyes as the giant Frost Worm catches fire and burns away. The beast has been slain and your quest is at an end.<br> [[OK|sd9g8s9r8u]]The soldiers at the Keep are marveled by your tale. They exclaim in wonderment at the sudden eruption of flame, which they saw from the walls of the Keep. They spend the night searching the Keep for the ice sword, but it does not return.<br> [[OK|8s9ds9dsr0]]After a joyous celebration and a small pizza party, you take your leave of the soldiers and venture out into the snow once more. Your destiny lies ahead, but fate will surely have more adventures in store for you.<br> [[THE END|Intro]]BOUNTY HUNTER #1: Last week I took down a ten-ton elephant that had been rampaging through villages. Earned myself 87 spacebucks for it!<br> [[OK|sd89f9gs9d]]BOUNTY HUNTER #2: Oh yeah? Well last week I claimed a bounty on an interstellar space pirate who had been plundering deep-space turbo vessels. 900 spacebucks!<br> [[OK|sd8sfd99]]The gathered onlookers gasp with awe and approval. A third bounty hunter stands on the table and raises a mug of ale.<br> [[OK|sf989d9gg]]BOUNTY HUNTER #3: That’s nothing! Last week I killed a Shyfter!<br> [[OK|sd9fs0s00gs]]Everyone in the pizzeria immediately bursts into laughter. The fake bounty hunter is thrown out of the shop and mocked mercilessly for his absurd boasting. The shop owner looks up from cleaning his mug with a dirty rag. He squints at the gathered bounty hunters with a look of disdain.<br> [[OK|sfd8s9940]]OWNER: You all claim to be the toughest bounty hunters in the galaxy, but that WANTED poster has been hanging on my wall for over a month and not one of you has had the guts to take the contract!<br> [[OK|sdf89g9sd9gs]]An uncomfortable silence falls over the pizzeria. Some of the bounty hunters pretend they’re busy eating while others suddenly become interested in cleaning their fingernails. The owner puts down the mug, rips the poster off the wall, and slams it on the counter.<br> [[OK|sd9fg9s83939]]OWNER: One million spacebucks for the head of Bozongo the Shyfter! This nasty bugger has been roosting in the bell tower atop the temple of Shergblatt since the Harvest. His presence defiles that sacred ground, and yet you lot continue to avoid him!<br> [[OK|as9fsd0s0d0]]OWNER: You boast and brag about your conquests while this fiend is allowed to live? Tomorrow is supposed to be Shergblatt’s holy day! How will the festival commence with that beast lurking in the temple? Somebody has to do something!<br> [[OK|slkfgdisriri]]At that moment the front door swings open, and who is standing there silhouetted in the sunlight but you! Every eye in the building falls on you as you stride across the room and pick up the poster off the counter. The other bounty hunters begin to fidget and whisper. Legends have been told about your great deeds. These people respect and fear you.<br> [[OK|sldflgsdlfo]]You look at the crude drawing of Bozongo and the reward written on the bottom of the poster.<br> [[Bozongo will be dead before sunrise.]] [[This creature befouls the temple of Shergblatt. I need no reward to end its existence. I will restore honor to the temple.]]The bounty hunters stare in slack-jawed amazement as you exit the pizzeria without another word. The moment the door closes behind you all the bounty hunters begin scrambling over each other, eager to catch a glimpse of you through the window. Several low whistles of approval can be heard. The shop owner smirks.<br> [[OK|gsdsd09s9]]The bounty hunters stare in slack-jawed amazement as you exit the pizzeria without another word. The moment the door closes behind you all the bounty hunters begin scrambling over each other, eager to catch a glimpse of you through the window. Several low whistles of approval can be heard. The shop owner smirks.<br> [[OK|gsdsd09s9]]OWNER: Now THAT’S what I call a TRUE HERO!<br> [[OK|sd0fgsr9r9]]You stride confidently into the wilderness in search of the sacred temple.<br> [[Explore|DUNGEONr]]The temple rises over the land like a phantom. Smoke billows out of the bell tower- that is where the Shyfter awaits.<br> [[Show me that ugly face of yours, Bozongo!]] [[Are you coming out, or do I need to go in there and drag you out by your tail?]]BOZONGO: You know where to find me, hero.<br> [[OK|sd9gs0df0]]BOZONGO: You know where to find me, hero.<br> [[OK|sd9gs0df0]]You grit your teeth and enter the temple.<br> [[Explore|DUNGEONee]]You climb to the top of the bell tower. Bozongo is waiting for you.<br> [[You must leave this place immediately.]] [[Your presence here is a blasphemy!]]BOZONGO: This temple is my home now. Your false gods have abandoned this world. Worship me instead! Pay tribute to my greatness! Bow before my awesome power!<br> [[I will destroy you!]] [[Shergblatt, grant me a boon!]]BOZONGO: This temple is my home now. Your false gods have abandoned this world. Worship me instead! Pay tribute to my greatness! Bow before my awesome power!<br> [[I will destroy you!]] [[Shergblatt, grant me a boon!]]Bozongo morphs into a fighter jet. He zooms around and dive-bombs you!<br> [[FIGHT]] <<set $state = 19>>\Lightning strikes the top of the bell tower. The tower collapses and the Shyfter immediately morphs into a fighter jet. It zooms around and dive-bombs you!<br> [[FIGHT]] <<set $state = 19>>\With a mighty effort, you rip the Shyfter’s head off of its body. The glowing red eyes fade out as black goopy blood squirts from its neck. Bozongo is dead.<br> [[OK|s9sg9s09]]The sun rises over a bustling pizzeria. Bounty hunters have gathered there to discuss their skills and kills. The chatter is cut short by the sound of the door opening. Silence falls as you walk across the room carrying the Shyfter’s severed head and place it on the counter before the stunned owner.<br> [[Bozongo is dead.]] [[May Shergblatt’s light shine upon us all.]]The owner slowly reaches for a stack of spacebucks, but you shake your head and exit the shop without saying another word. The gathered bounty hunters rush to the windows to watch you leave. You press a button on your personal teleporter and warp away. Your heroic deeds are sure to be the topic of conversation at the festival of Shergblatt!<br> [[THE END|Intro]]The owner slowly reaches for a stack of spacebucks, but you shake your head and exit the shop without saying another word. The gathered bounty hunters rush to the windows to watch you leave. You press a button on your personal teleporter and warp away. Your heroic deeds are sure to be the topic of conversation at the festival of Shergblatt!<br> [[THE END|Intro]]