^ 1 | Details — A single action in detail. About the action rulebooks

Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing

Waiting (past tense waited)

The inaction action: where would we be without waiting? Waiting does not cause time to pass by - that happens anyway - but represents a positive choice by the actor not to fill that time. It is an action so that rules can be attached to it: for instance, we could imagine that a player who consciously decides to sit and wait might notice something which a busy player does not, and we could write a rule accordingly.
Note the absence of check or carry out rules - anyone can wait, at any time, and it makes nothing happen.

Typed commands leading to this action

"wait/z"

Rules controlling this action

report an actor waiting standard report waiting rule
name
unlist 2

A "Time [pass]."
name
set
B "[The actor] [wait]."
name
set

Click on the speech-bubble icons to see the responses, or here to see all of them: 2