^ 1 | Details — A single action in detail. About the action rulebooks

Standard actions which move the actor
Going , Entering , Exiting , Getting off

Entering something (past tense entered)

Whereas the going action allows people to move from one location to another in the model world, the entering action is for movement inside a location: for instance, climbing into a cage or sitting on a couch. (Entering is not allowed to change location, so any attempt to enter a door is converted into a going action.) What makes entering trickier than it looks is that the player may try to enter an object which is itself inside, or part of, something else, which might in turn be... and so on. To preserve realism, the implicitly pass through other barriers rule automatically generates entering and exiting actions needed to pass between anything which might be in the way: for instance, in a room with two open cages, an actor in cage A who tries entering cage B first has to perform an exiting action.

Typed commands leading to this action

"get in/on"

"get in/into/on/onto [something]"

"stand on [something]"

"go/walk/run [something]"

"go/walk/run into/in/inside/through [something]"

"enter/cross"

"enter/cross [something]"

"sit on top of [something]"

"sit on/in/inside [something]"

Rules controlling this action

instead of entering the first staircase

instead of entering the second staircase

instead of entering the door

check an actor entering convert enter door into go rule
name
unlist

check an actor entering convert enter compass direction into go rule
name
unlist

check an actor entering can't enter what's already entered rule
name
unlist 2

A "But [we]['re] already on [the noun]."
name
set
B "But [we]['re] already in [the noun]."
name
set

check an actor entering can't enter what's not enterable rule
name
unlist 4

A "[regarding the noun][They're] not something [we] [can] stand on."
name
set
B "[regarding the noun][They're] not something [we] [can] sit down on."
name
set
C "[regarding the noun][They're] not something [we] [can] lie down on."
name
set
D "[regarding the noun][They're] not something [we] [can] enter."
name
set

check an actor entering can't enter closed containers rule
name
unlist 1

A "[We] [can't get] into the closed [noun]."
name
set

check an actor entering can't enter if this exceeds carrying capacity rule
name
unlist 2

A "[There] [are] no more room on [the noun]."
name
set
B "[There] [are] no more room in [the noun]."
name
set

check an actor entering can't enter something carried rule
name
unlist 1

A "[We] [can] only get into something free-standing."
name
set

check an actor entering implicitly pass through other barriers rule
name
unlist 5

A "(getting off [the current home])[command clarification break]"
name
set
B "(getting out of [the current home])[command clarification break]"
name
set
C "(getting onto [the target])[command clarification break]"
name
set
D "(getting into [the target])[command clarification break]"
name
set
E "(entering [the target])[command clarification break]"
name
set

carry out an actor entering standard entering rule
name
unlist

report an actor entering standard report entering rule
name
unlist 4

A "[We] [get] onto [the noun]."
name
set
B "[We] [get] into [the noun]."
name
set
C "[The actor] [get] into [the noun]."
name
set
D "[The actor] [get] onto [the noun]."
name
set

report an actor entering describe contents entered into rule
name
unlist

Click on the speech-bubble icons to see the responses, or here to see all of them: 19