Speculative Fiction
IntroComp 2011

> look into mirror

Most of the objects in this initial room are designed to fill in the player on the plot and the nature of the protagonist. This is a walkthrough, so we're going to skip over most of the details.

> search body
> take wand
> fly through window
> n
> e
> z

You now have some background information about your goal in the game. Asking Mel about various items and characters may give useful hints. For example, ask him about (or show him) the wand.

> ask mel about potion
> ask mel about wand
> wave wand
> take coin
> w
> n
> w
> take salt
> sw

Unfortunately, you can't get rid of the hedgehog in this introductory fragment of the game.

> s
> examine chimney
> examine brick
> pull brick
> take parchment
> read it

Time to burn down the barn. If you're unsure about where to get a fire source, ask Mel about the coin, or try giving it to various people or buying things with it.

> n
> put coin on hay
> put salt on coin
> e
> z
> z

Now that the barn has burned down, we can collect the insurance.

> nw
> e
> ne
> salesman, hello
> show policy to salesman

All that's left is to give Mel the check.

> sw
> s
> e
> buy midas potion
> give check to mel



