Walkthrough for Shuffling Around, an IFComp 2012 game by Ned Yompus ned_yompus@gmail.com

Last updated 9/28. The different ways through have been tested to work. I threw in some fun stuff to try.

I put in a lot of spaces so as not to spoil things. There are three sections, and for IFComp, you only have to complete two.

You may wish to search for the following: intro, store f, store i, store m, store r.














































intro

in
goat
north
gateman
getaway
x cabinet (this & next bit before entering gate optional but recommended)
take gadget
take saltine
scan dollhouse
attics
static
attics
read board
read info-lit
ask about mumblety-peg
ask about quest
ask about rules
ask about goat
ask about saltine
ask about gadget
ask about red bull burdell
enter gate
















































store f

forest
enter forest
smell
n
e
s
w
door
bugle
play bugle
enter door
e
nose
shades
shotgun
put shades on nose
get nose and shotgun
w
w
spam
get bread
put nose on beard
wear beard
e
n
chisel
get chisel
s
w
peel chicken
peel cow
put chicken in canister
put cow in canister
e
n
sliver
spread
cut spread
silver
put silver in shotgun
maps
n
read maps
wolves
shoot wolves

















































store i

scan pictures (they are TORIES)
scan store i
sortie
d
sixteen
n
kitchen
tortilla
lettuce
steak
parmesan
hotsauce
put hotsauce in tortilla
put steak on tortilla
put lettuce on tortilla
put parmesan on tortilla
coat
e
s
sack
straw
put straw in sack
moor
attack poet
peasant
give straw
room
n
put hay in wall
hallway
e
cask
fill cask
w
moor
soil
room
e
fill cask
w
moor
silo
missile
black door
fold doggerel
panel
put panel on silo
put black door on silo
put missile in silo
shoot
steer
push steer
push shoot













































store m (the alternate way through is in parentheses)

metros
d
gardenia
n
w
tomato
e
s
w
throw tomato at thing
x mattress
e
n
n
switch emitter
get cake
s
get lost corn
keycard
e
give gardenia to faeries
get brocade
get heaths (get begonias/w/w/noise bag/get words)
w
w
sword
barcode
put barcode on keycard
e
controls
velcro
ask deadbeat about emitter ( only necessary for solution 2)
wear velcro
s
e
ask nerds about darkness / switch emitter / open noise bag
w
s
climb wall
put controls in recess
e
resin
(open bag, if you had the noise bag)
get sword
beast
attack beast


















































store r (again, there are two ways through. Well, four, technically. Okay, technically, twelve, if you leave some puzzles undone.)

resort
enter resort
islet
wings (cork)
e
slope
e
toeholds (ropes.grips)
e
trio
potters
kilns
tug toe
e
exist





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