Walkthough of "Cursed", playing as the snake.
=============================================

[ Part 1 - Mistake in Identity ]

z
z
z
n
e
n
x tapestries
e
s
ok
z
z
z
z
z
snake
n

{- Escape from the castle -}

n
listen
knock pedestal over
d
n
hiss
hiss
hiss
s

# Note: need to wait until there is no one in the meeting room before going up.

u
n
scare horse
stand on plank
l
n

{- Escape from city -}

e
ne
n
x crates
n
e
n

# Note: The carriage outside one of the inns is going to Kathrentia. By listening outside each one a snippet of conversation will be overheard, revealing which one it is.

listen
listen
listen
w
listen
listen
listen
e
e
listen
listen
listen
w
s
w
s
x crates
get in crate
out
look behind crate
in
scare mice
out
crush tap
hide in basket
z
l
u
in
d

[ Interlude 1 - Conversations with the King ]

ask king about torrin
ask king about tevona
ask king about alsanter
ask king about fatherhood

# Note: the king will eventually ask you a question. Answer
yes

ask king about bradda
ask king about war
ask king about horalas
ask king about mazrena
ask king about warriors
ask king about wizard

# Note: the king will eventually ask you a second question. Answer
no

ask king about curse
ask king about sulanar
ask king about alibi
ask king about reken
ask king about gaxin

# Note: the king will bring the meeting to a close after a short time

[ Part 2 - Lost in Transformation ]

think
feel
feel body
feel luggage
feel leather
smell
listen
z
z
z
z
z

{- Escaping the pet shop -}

hiss at monkey
shake cage
hide in tube
l
l
e

{- Finding the boy -}
# Note: the warrior and the boy will be in one of the alley locations. Listening when you exit the petshop will reveal where the battle is taking place.

listen
n
ne
bite warrior
z
nod head
nod head
sw
s
e
e
z
d
swim
swim
u
climb wood
in

{- Avoiding the mice -}

w
w
w

{- Killing the second warrior in the old tavern -}

get on barrel
roll barrel
crush lever
get on machine
l
e
u
d
w
u
w
push key into hole
e
d
w
z

{- Meeting with Mazrena -}

tell mazrena about fiance
tell mazrena about rixomas
tell mazrena about gil
tell mazrena about yourself
ask about herself
ask about curse
ask about gil
ask about rithusar
ask about warriors
ask about sulanar
ask about vetan
ask about rixomas
ask about murderer
drink potion
think invisible
think visible

[ Interlude 2 - Lair ]

x ground
x open area
open plate
d
e
drop all
s
open cabinet
x desk
move papers
read papers
x seal
x window
#variation
get seal
e
get all
w
u
n

[ Part 3 - The Plan for Salvation ]

{- Getting out of the darkness -}

smell
n
smell
se
listen
e
think invisible
s
think visible

{- Getting past the dog in the kitchen -}

bite dog
w

{- Recruiting Lord Sulanar to help your investigation -}

u
s
w
w
open door
e
e
n
n
open door
n
smell
s
w
w
open door
n
smell
x buttress
touch mark

{- Showdown with Vetan -}

z
z
wink at sulanar
z
l
think invisible
attack vetan
tell sulanar about antidote
follow sulanar

[ Epilogue ]

u
ask about tholin
ask about god
ask about himself
ask about journey
ask about curse
ask about rixomas
ask about tevona
ask about mazrena
ask about vetan
ask about invisibility
z
z
touch torrin
