Walkthough of "Cursed", playing as the fox.
===========================================

[ Part 1 - Mistake in Identity ]

z
z
z
n
e
n
x tapestries
e
s
ok
z
z
z
z
z
fox
n

{- Escape from the castle -}

n
listen
pull curtain
knock pedestal over
burn curtain
hide behind curtains
z
l
out
n
e
push barrel
pull rope
w

# Note: need to wait until the horse and cart come back

z
z
z
z
z
l
hide under cart
follow cart
l
l
n

{- Escape from city -}

nw
n
nw
rip sack
drag rake se
z
lift latch
push gate
nw
w
dig under scaffold
z
z
e
e
n

[ Interlude 1 - Conversations with the King ]

ask king about torrin
ask king about tevona
ask king about alsanter
ask king about fatherhood

# Note: the king will eventually ask you a question. Answer
yes

ask king about bradda
ask king about war
ask king about horalas
ask king about master limos
ask king about warriors
ask king about wizard

# Note: the king will eventually ask you a second question. Answer
no

ask king about curse
ask king about sulanar
ask king about alibi
ask king about reken
ask king about gaxin

# Note: the king will bring the meeting to a close after a short time

[ Part 2 - Lost in Transformation ]

think
feel
feel feet
feel ground
feel grass
smell
listen

{- Avoiding the hunting party -}

ne
n
get in water
w
w
creep ne
shake self
g

{- Killing the warriors in the village -}

n
n
n
move wheelbarrow
x stream
open gate
s
e
dig under door
in
dig into hay
drag plank to hay bale
drag pick onto plank
pull rope
out
s
bite rope
push gate
n
in
u

# Note: need to wait until you hear one of the warriors outside the barn

bark
push barrel
d
out
w

# Note: need to wait until there is no warrior at the Mill and Inn before you can move there.

n
sw
scare horse
ne
in
pull lever
jump on paddle
l
l
jump on platform

# Note: need to wait until you hear one of the warriors outside the barn

bark
bite rope
out
sw
n
n
w

{- Avoiding the vixen -}

w
w
w

{- Avoiding the magical traps -}

smell
listen
x ground
x bushes
x rocks

{- Finding Master Limos -}

n
sit
ask about himself
ask about curse
ask about rixomas
ask about rithusar
ask about rithusar's father
ask about alsanter
ask about vetan
ask about warriors
ask about tevona
ask about potion
drink potion
think invisible
think visible

[ Interlude 2 - Lair ]

x ground
x open area
open plate
d
e
drop all
s
open cabinet
x desk
move papers
read papers
x seal
x window
e
get all
w
u
n

[ Part 3 - The Plan for Salvation ]

{- Getting into the castle -}

w
dig up material
drag sack e
drag sack e
push spade onto sack
drag sack w
lever door with spade
n
w

{- Getting past the dog in the kitchen -}

pull down spicerack
blow spice onto fire
think invisible
w
think visible

{- Recruiting Lord Sulanar to help your investigation -}

u
s
w
w
open door
e
e
n
n
open door
n
smell
s
w
w
open door
n
smell
x buttress
touch mark

{- Showdown with Vetan -}

z
z
wink at sulanar
z
l
think invisible
attack vetan
tell sulanar about antidote
follow sulanar

[ Epilogue ]

u
ask about tholin
ask about god
ask about himself
ask about journey
ask about curse
ask about rixomas
ask about tevona
ask about limos
ask about vetan
ask about invisibility
z
z
touch torrin
