                                                                                                              Hints.txt
********************************************************************************************************************

These are the hints for individual sections of the game that I, the author, though could be of some of some trouble.  Please use these after you are
done trying yourself and before the walkthrough.  Enjoy the game!
********************************************************************************************************************
GENERAL HINT: When you see messages telling you the darkness is closing in, as soon as possible, make light.
********************************************************************************************************************

#1 How do I see in the backalley?
*****Have you tried exploring the areas for a lightsource?*****

#2 How do I get rid of Bob?
*****What does his description say about him?*****
*****What do you have that can exploit what you learned in his description?*****
*****You can SHINE all lightsources in this game.*****
*****The gopher has not seen much light.*****
*****SHINE FLASHLIGHT AT BOB*****

#3 How do I recharge my flashlight?
*****Where do you think they would have spare batteries?*****
*****What does Robert seem very interested in?*****
*****What does Robert say is extraordinary about you?*****
*****What would Robert think was interesting if you told him?*****
*****Robert is always interested on information about the gophers.*****
*****TELL ROBERT ABOUT BOB*****

#4 How do I breach the doors?
*****The doors are darkness, what drives away the darkness?*****
*****SHINE FLASHLIGHT AT DOOR*****
Note: Most doors are opened in this way

#5 What do I do after I come to the crowded bar?
*****Ask some people about stuff.*****
*****ASK OWNER ABOUT BAR*****
*****ASK OWNER ABOUT DRINKS*****
*****ASK MARY ABOUT WIGO*****
*****ASK TIM ABOUT PLANT*****

#6 How do I get the Gorrary to come back to life?
*****What does Tim tell you about it?*****
*****Did you ask the owner about his drinks?*****
*****Hmm... Fire where have you seen this word before?*****
*****ASK MIKE ABOUT PLANT*****
*****DRINK BRANDY*****
*****EXHALE in Flower Showroom*****

#7 Why do the guards keep killing me in the Herb Center?
*****Hmm.... What thing do you have that might draw attention to you?*****
*****Something is glowing right on you.*****
*****TURN FLASHLIGHT OFF*****

#8 What Cabinet contains the Flasgarry?
*****Follow the clues.*****
*****What is the color of the brandy?*****
*****What did Mary say the color of the herb was?*****
*****In the beggining of your journey which direction did you go?*****
*****You went down in the beggining.*****
*****OPEN INDIGO CABINET*****

#9 How do I get the crystal when I'm on the staircase?
*****What is the crystal on?*****
*****What is a property of wood?*****
*****Hmm... Any magical things that could remove the wood?*****
*****Wood burns, stupid.*****
*****You have used this magic before.*****
*****DRINK BRANDY*****
*****EXHALE*****
*****TAKE CRYSTAL*****

#10 Why won't the fence open when I shine my flashlight at it?
*****You have to defeat the thugs to the west first.*****
*****After that it will open with shine.*****

#11 How do I defeat the thugs?
*****Hmm... what is the most common thing you notice when you examine the thugs?*****
*****If you can't examine them it is because you have that bright flashlight on.*****
*****If their stupid what do you have to give them?*****
*****It has something to do with that old blonde joke: How do you kill a blonde?  A: Give her a knife, she'll stab herself.*****
*****What can be replaced with the knife in that joke?*****
*****Which one is the dumbest in the group?*****
*****GIVE POISON TO THUG3*****

#12 How do I get that grate open?
*****Explore this place for something that can be used to pull it.*****
*****Check the bar.*****
*****Try that nightstick on it.*****

#13 What should I do here?  I can't figure out where to go!
*****To start off go down from the room you come in at.*****

#14 Hmm... There seems to be nothing interesting about any of these rooms.
*****Pick up that black glowstick, it is useful*****
*****The first thing to do is look at the room's color compared to the color of the glowstick.*****
*****The room description say something being evil even though it is good.  What are good and evil?  The relationship is the same as the glowstick
that will allow you to truly see the room.*****
*****Get that black glowstick glowing.*****
*****Break it*****
*****Now look around this room and examine the items things will be different.*****
*****Remember opposites reveal!*****

#15 Anything else to do in the White Room after I get the glowsticks?
*****No.*****

#16 How do I get my dull glowstick to glow?
*****You'll need some glowstick juice to do this.*****
*****You'll need to go northwest from the start of the sewer system.*****
*****Once in the room you'll need to light it up and then look.*****
*****This room becomes real just like the White Room.*****
*****If you don't know what the opposite of blue is try using a paint program and choosing the invert colors option and see what blue turns to.**
*****Blue's opposite is yellow.*****
*****Can't turn the black glowstick off? Just fix it.*****
*****BREAK YELLOW then LOOK*****
**What cabinet is it in?**
*****What do nine, five, and four all have in common?*****
*****It is not that they are numbers, instead look at the letters.*****
*****How many letters do they have?*****
*****OPEN CABINET FOUR*****
*****PUT JUICE IN DULL*****

#17 How do I unlock the safe?
*****It is very true that you do use the key to unlock it.*****
*****Why doesn't the key work?*****
*****Make sure to examine the lock.*****
*****What color is it?*****
*****What color is that dull glowstick?*****
*****Remember that not only your flashlight can shine.*****
*****What is the relationship between the colors of the lock and the formally dull glowstick?*****
*****They are opposites*****
*****What would happen if that key was purple?*****
*****How could you change it to purple?*****
*****How about SHINE PURPLE AT KEY*****
*****Now the key will unlock the lock!*****

#18 How do I get out of the sewers?
*****Just shine the flashlight at the grate.*****

#19 Where do I go now?
*****You can't yet enter the Flower Shop and there is no activity really at the bar.  So go south to that mechanic shop.*****

#20 How do I take on the gophers to protect Robert?
*****Well what did Robert just tell you you could do?*****
*****Why don't you try that?*****
*****SHINE FLASHLIGHT*****

#21 How do I defeat the gophers in their base?
*****This is not a hard puzzle don't overthink.*****
*****Just SHINE FLASHLIGHT*****

#22 How do I protect myself from Fernando's Blade?
*****What items do you have that have protective powers?*****
*****It is an item that you got a little while ago.*****
*****You helped someone create this item.*****
*****It is a drink.*****
*****DRINK NIVARR*****

#23 What is the stupid Access Code!!!!
*****Ha, ha, ha I like this puzzle.*****
*****You received a note as Fernando died, start with that.*****
*****Look through your inventory for an item that could decrypt it.*****
*****What is different about all the Letters and Numbers?*****
*****What if it was flipped?*****
*****What item could do that?*****
*****This was the very first item you received in the game.*****
*****READ NOTE WITH MIRROR*****
*****M69L2507M9WX8*****

That is the end of the game!