Walkthrough for "TOOKiE'S SONG" Release 1 (Official Comp02 Release)
Game and walkthrough (c) 2002 by the author, Jessica Knoch.

This is the step-by-step solution to earn all the points and have the most
fun, although much has been left out. I do encourage exploration on your 
own! Features additional "amusing" things to do, commentary about 
alternative solutions, and the official stamp of approval from the author.

Before using this walkthrough file, I encourage you to try the hint system
built into the game by typing HINT. These gradual nudges toward the 
solution might just spark the solution in your own mind, and they will 
eventually give away everything if you need it, so use them first!

If you see any room for improvement in the walkthrough, or would like to
pass along any comments on it, please send an e-mail to me at 
jessicaknoch@mindspring.com. I'd be much obliged.

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ABOUT
! Comments to the walkthrough will be included as comments to the game 
! would be.
TRANSCRIPT ON
LOOK
! Hm, what to do first?
X ME
X WELL
X CARVINGS
TOUCH WELL
LOOK IN WELL
X KEYS
TAKE KEYS FROM WELL
! Whoa, what was that?
TOUCH WATER
X WEIRD
LOOK IN WELL
! Hm. Well, what have we got?
I
GET KEYS WITH LEASH
! That's strange... the leash didn't help at all. 
! Let's leave this for the moment and explore a bit.
N
X DOOR
TOUCH DOOR
N
UNLOCK DOOR
! No good there. Continuing...
E
X DOOR
TOUCH DOOR
E
S
X DOOR
! A "dropping" door? What could that mean?
SMELL DOOR
S
W
X DOOR
TOUCH DOOR
W
! So all the doors are locked. Okay, we've got to get those keys.
! Wait a tick... Did we pass by an object along the way?
SE 
!(to the South Side of the Circular Tunnel)
X LADDER
TAKE LADDER
! Okay, but what can we do with it?
CLIMB LADDER
! Not much up here.
GET DOWN
TAKE LADDER
N 
!(to the Central Well)
GET KEYS WITH LADDER 
! It was worth a shot.
LOOK IN WELL
! Hm... they seem to be swaying? Is there a current?
! Have you noticed a breeze at any time while in the Central Well?
UP
X PASSAGEWAY
FEEL BREEZE
X FLOOR
X CEILING [1/1]
! Aha! Now we can guess what the ladder is for.
X KEYS ON ROOF
TAKE KEYS 
CLIMB LADDER
X CEILING
TAKE KEYS [3/4]
X KEYS
X ICICLE KEY
X DROPPING KEY
DROP IT
SMELL IT
X CROSS KEY
TOUCH IT
TOUCH ICICLE KEY
TOUCH RESILENT KEY
TOUCH DROPPING KEY
! Well, these all sound pretty familiar, so let's go unlock the doors.
GET DOWN 

S 
! (to the Circular Tunnel, South Side)
S 
! (keep trying "S" until you get the right key)
X STAIRS
! We may as well explore this level before checking upstairs and down.
S 
! Be sure to take note of the word problem presented here.
X HOLE
X EDDIE
X SQUID
! Hm, those moonshoes are probably worth picking up.
TAKE MOONSHOES
X MOONSHOES
X RIGHT SHOE
S
! Oh, right. Hm, well, unless you want to do the problem by hand, we're
! done here for now (which is an option, by the way).
! You could try asking Eddie about different things if you want.
N
U
! In the bar
X HOLE
LOOK IN HOLE
X GUS
ORDER DRINK
! Good time to ask Gus for any particular favorite. Or about anything
! you're curious about.
N
D
X CASE
X BOOK
HIT CASE 
! No good.
U
N
NE 
! (to Circular Tunnel, East Side)
E 
! (repeat until you pass through)
X MACHINES
! You can examine any of the machines you like
X DESK
TAKE ALL FROM DESK
X PAPER
WRITE "HEY THERE" 
ERASE PAPER
X PENCIL
E
X CABINET
OPEN CABINET
TAKE ALL FROM CABINET
X PACKET
X MUG
E
OPEN CABINET
TAKE DRUG AND BLEACH TABLET
X DRUG
X BLEACH
W
UP
X WALLPAPER
X HANK
ASK HANK ABOUT HIM
ASK HANK ABOUT SHIVERS
! Might be able to help him out.
I
ASK HANK ABOUT COFFEE 
! So much for that idea.
SW
W
W
W
! (to the Central Well)
X TABLET
PUT TABLET IN WELL [3/7]
OPEN PACKET
TAKE POWDER
PUT POWDER IN MUG
FILL MUG
E
E
E
! (to the Kitchen)
OPEN MICROWAVE
PUT MUG IN MICROWAVE
TURN MICROWAVE ON [2/9]
SMELL SOUP
NE
GIVE SOUP TO HANK [3/12]
E
X STATUE
TAKE RED OBJECT [5/17]
X RUBY
W
SW
W
W
NW 
! (to Circular Tunnel, North Side)
N
! (repeat N until you open the door)
X PLANTS
X DIRT
TAKE WORM
X WORM
NW
X CHASM
JUMP OVER CHASM
WEAR MOONSHOES
JUMP OVER CHASM [3/20]
! But there's an alternate solution...
JUMP 
SE
NE
X FOREST
X TREE
LOOK IN NEST
X ROBIN
! Thinking about Leon's riddle here...
TAKE EGG
! Ouch!
TAKE ROBIN
TAKE EGG 
! Ouch again!
DROP ROBIN
GIVE WORM TO ROBIN
TAKE EGG [2/22]
GIVE EGG TO LEON [3/25]
! "say egg to leon" also works.
NW
TAKE GREEN SOMETHING [5/30]
X IT
SE
SW
S
SW 
! (to the Circular Tunnel, West Side)
UNLOCK DOOR WITH ICICLE KEY
W
X FRED
TAKE BALL
EXAMINE BALL
! Hey, it's heavy... We can use that.
E
SE
S
S
DROP BALL IN HOLE
N
D
! Didn't work.
TAKE BALL
U
U
DROP BALL IN HOLE [2/32]
! Ah, the crash of success!
N
D
TAKE BOOK AND BALL
! At this point we should have the book, the paper, and the pencil.
SOLVE PROBLEM
! Ah, ten a.m.!
U
S
SAY TEN A.M. TO EDDIE [3/35]
S
TAKE DEEP RED GLINT [5/40] 
X GARNET
N
U
N
N
!!!
NW
W 
! (to the Bowling Alley)
! We've got to get past Fred somehow.
BOWL

G.
! Damn, he's good.
G.
G. 
! Still no luck. Looks like he'll beat us.
! We need help of some sort.
ASK FRED ABOUT BEER
! Inspiration strikes.
E
SE
S
U
ASK GUS ABOUT FRED
ASK GUS FOR BEER

N

N
NW
W 
! (to the Bowling Alley)
X DRUG
PUT DRUG IN BEER
! Oops. Better step outside.
E
PUT DRUG IN BEER
W
GIVE BEER TO FRED [2/42]
! Hopefully he didn't notice.
PUSH START BUTTON
BOWL
G.G.G.G.  
! Repeat until you have finished the game
! Fred should recognize you as the winner.
[3/45]
W
X STATUE
X LIGHT
TAKE DIAMOND [5/50]

! The end. 
FULL 

! Be sure to turn the transcript off if necessary.
MAIL TRANSCRIPT TO JESSICAKNOCH@MINDSPRING.COM

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Amusing Things To Do

   Okay, so they're not that amusing. But here are some things that might
give you something to do until the commercial break is over. I have 
given my own little "fun factor" ratings to each of the suggestions, 
so that those of you with fewer commercials to go can skip right to
the good ones. Note that some of these will cause the death of the PC.
[1 to 5, 1 being a don't-miss, 5 being merely unusual]

Have you tried...
   * magic words like xyzzy, plugh, and plover? [1]
   * asking Gus about 'the aliens'? [2]
   * telling Gus to make you a particular drink? [3]
   * climbing through the passageway in the Central Well? [4]
   * solving the math problem on your own, without the game props? [3]
   * touching the four doors? [4]
   * touching the four keys individually? [2]
   * dropping the dropping key? [3]
   * eating the earthworm? [1]
   * entering the chasm? [1]
   * EXAMINE FOREST in the Forest Glen? [1]
   * asking Leon about yourself? [3]
   * examining the pencil? [4]
   * biting things? biting the pencil? [4]
   * rolling things beside the bowling ball? [4]
   * just typing ROLL? [2]
   * smelling the soup? [3]
   * bridging the chasm with the ladder? [3]
   * examining yourself? [4]
   * putting the bleach tablet in a drink you got from Gus? [5]
   * taking the ladder while you're on it? [5]
   * asking all the NPCs about each other? [4]
   * showing Eddie the paper when it doesn't have the answer on it? [5]
   * dropping things on your toe? [2]
   * dropping the bowling ball on your toe? [1]
   * following things in the game? [4]
   * typing the command SPRAY? [3]
   * reading the alliterative Fullscore descriptions? [2]

Other Amusing Points:
   In TOOKiE'S SONG, the default responses to many different actions
have been changed; in fact, for several there is a sequence of responses.
To see all the responses, the maximum number of times to try any single 
action is 4. For those with the time and inclination, a full list of 
the actions with extended responses follows:

ATTACK (or HIT), DIG, JUMP, PRAY, SING, SLEEP, SORRY, <your favorite
strong language here>, THINK, THROW <something> AT <something>, WAIT,
and last but certainly not least, WAVE. 

Things You May Not Have Noticed:
   TOOKiE'S SONG does not support Superbrief mode, and its default
mode is Verbose. You can use lots of verbs for getting off of things
like the ladder, like "get off," "get down," "descend," or even "exit."
The doors will, for the most part, assume much of the work of going
through them on your behalf. Once you know what key unlocks what door,
just typing the direction you want to go in is enough to unlock the door,
open it, and then walk through. If you don't know which key unlocks a 
particular door, the game will choose one at random for you to try.
Similarly, the ladder will assume that when you type "climb ladder," you
want to set it down and then open it. There are three different "winning"
endings. And, the final Nice Thing that You May Not Have Noticed: 
TOOKiE'S SONG has no unwinnable state. (That means, if you are not dead
and haven't won yet, there is still a way to win the game.)
